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Cozy Cottage

I've been itching to create a large-scale environment piece in Unity for some time. I was taught in Unreal so I wanted to branch out and try a different engine and learn all I could about what it takes to create a full scene; complete with VFX and animations. This scene couldn't have come together without the wonderful Grass shader provided by Staggart Creations (https://assetstore.unity.com/packages/vfx/shaders/stylized-grass-shader-143830) and the Microsplat shaders from Jason Booth (https://assetstore.unity.com/packages/tools/terrain/microsplat-96478)
Concept Art from the Atelier Ryza collection:
https://www.creativeuncut.com/gallery-37/aredsh-rasenboden-village.html

Prop Set

Prop Set

The Process

The Process